by yhcho | Oct 13, 2024 | News
Welcome to the open-access card set designed to manage tilt and foster team dynamics in esports. This card set, developed as part of our research project, is now available under a Creative Commons license for educational and non-commercial use. These cards were...
by yhcho | Apr 20, 2022 | Gamer Group
Hello Gamers! It’s time to unite for all Husky gamers at HUSKY EXPO. “Washington University’s Gaming and Pop Culture Expo” is held on April 30th. *note: the gamer group will have a panel talk at HUB 214 at 2pm. When: April 30th (Saturday), 10...
by yhcho | Jun 1, 2021 | Gamer Group
Misinformation Escape Room DRG (Quantitative Analysis) Team (Alphabetical order): Gina Rome, Lei Lei, Sathvika Shakhamuri Duration: about two months (3/29 – 6/1) Data: 64 participants survey data (who conducted the survey after playing Escape room game) Week 1...
by yhcho | Jun 1, 2021 | Gamer Group
Misinformation Escape Room DRG (Qualitative Analysis) Team (alphabetical order): Alexander Escalera Sanchez, Helen Li, Iva Matkovic, Jacob Lackner, Lindsey Schwartz, Simon Talusan, Taylor Agajanian, Yinan Guo Duration: About two months (3/29 – 6/1) Data: 17...
by yhcho | May 8, 2021 | News
In this case study we will examine ways the Esports for Wellbeing program sought to support mental health and wellbeing for a group of vulnerable teenage players. A set of guiding principles highlighted in the Spaces of Refuge series serve as our north star. They...